Lin, C. L.(2012). Effects of sex differences and problem-solving strategies on digital game performance. Journalism and Mass Communication, 2(9), 901-910.
Hong, J.C., Hwang, M.Y., Lu, C.H., Cheng, C.L., Lee, Y.C. and Lin, C. L. (2009).Playfulness-based design in educational games: A perspective on an evolutionary contest game. Interactive Learning Environments, 17(1), 15-35. (SSCI,國科會科教處第一級期刊)
Hong, J. C., Horng, J. S., Lin, C. L. & Chanlin, L. J. (2008). Competency disparity between pre-service teacher education and in-service teaching requirements in Taiwan. International Journal of Educational Development, 28, 4-20.(SSCI,國科會科教處第一級期刊)
Hong, J. C., Lin, C. L., & Lin, Y. L. (2008). Operating a successful PowerTech creativity contest. The Journal of Technology Studies, 33(1), 25-31. (國科會科教處第三級期刊)
Hong, J. C., Hwang, M. Y. &Lin, C. L. (2003). Chi and organizational creativity: A case study in three Taiwanese computer firms. Creativity and Innovation Management, 12(4), 202-210. (國科會科教處第二級期刊)
Lin, C. L., Fei, S.H., & Chang, S.W. (2013). An analysis of social interaction between older and children: Augmented reality integration in table game design. In A. Holzinger, M. Ziefle, M. Hitz, & M. Debevc (Eds.) Human Factors in Computing and Informatics (pp835-838), Springer. (EI, MathSCI) (ISBN 978-3-642-39062-3)
Hong, J. C., & Lin, C. L. (2005). The contingency and inevitability of organization innovation: Case analysis of ten innovative enterprises. In Jöstingmeier, B., & Boeddrich, H. J. (eds.), Cross-cultural innovation (pp. 217-236). Wiesbaden, Germany: Deustcher Universitäts-Verlag.
Hong, J. C., Hwang, M. Y. & Lin, C. L. (2004). How to shape the innovative culture in your organization. In M. Fryer (Ed.), Creativity & cultural diversity(pp. 56-68). Shipley, West Yorkshire: Shipley Print Company.
Hong, J. C., Kang, F. M., & Lin, C. L. (2002). An analysis of youth creative characteristics in robot contests. In J. Buijs, R. van der Lugt, & H. van der Meer (Ed.), Creativity and Innovation: Idea safari(pp. 131-150). Enschede, Netherlands: Twente University Press.
Conference papers
楊惠蒂、林展立 (2014, May)。文化創意產業經紀人能力需求研究。Paper presented at the The 2014 International Conference on Human Resource Development. (ISSN: 2072-926X)
Chang, W.T., Huang, K.C., & Lin, C. L. (2011, July). On the factors of the webpage navigational performance. Paper presented at the International Conference Interfaces and Human Computer Interaction, Rome, Italy. (ISBN: 978-972-8939-52-6)
Lin, C. L., Lin, L.Y., Lin, Y.L, & Chang, W.T. (2011, June). The use of baking simulation game to enhance student’s inquiry-based learning. Paper presented at the International conference "The Future of Education", Florence, Italy. (ISBN: 978-88-7647-648-8)
Hong, J. C., Lin, C. L., & Chen, J. H. (2006). Content design principles in educational games. ONLINE EDUCA BERLIN 2006. Nov28-Dec1, Berlin.
Hong, J. C., Horng, J. S., Lin, Y. C., & Lin, C. L. (2006). Innovation mechanism for “Cha for Tea” composite restaurant. The R&D Management Conference 2006 Taiwan. Nov.8-10, Taiwan.
Hong, J. C, Horng, J. S., ChanLin, L. J., Lin, Y. L., &Lin, C. L. (2006). An Investigation of competency disparity between pre-service teacher education and in-service teaching requirements. The Conference of East-Asian Association of Science Education. 2006, Feb. 7-8, Hualien, Taiwan.
Hong, J. C., & Lin, C. L. (2005). A pilot study of developing a creative thinking measurement in the drawing evolution. The 9th European Conference on Creativity and Innovation (ECCI). 2005, Sep. 4-7,Academy of Humanities and Economics in Lodz, Poland.
Hong, J. C., & Lin, C. L. (2005). A study of influential factors for creative teaching. Redesigning Pedagogy: Research, Policy, Practice, Practice. 2005, May. 30-June 1, Singapore.
Hong J.C., & Lin, C. L. (2004). uccessful Technological Creation Strategies for Junior high School Students. 2004 Biennial International Conference on Technology Education Research. Dec. 9-11,Queensland, Australia.
Hong, J.C., Liao, S., Wang, C.M., & Lin, C.L. (2004). A pilot study of developing a creative thinking test in the drawing evolution. 10th International Creativity Conference in Africa. 2004, Oct. 5-8. SA Creativity Foundation, South African.
Hong, J.C., Liao, S., Wang, C.M., & Lin, C.L. (2004). A pilot study of developing a creative thinking test in the drawing evolution.5th Thinking Qualities Initiative. 2004, June 25-26. Baptist University, Hong Kong.
Hong, J.C., Lin, Y.L, & Lin, C.L. (2004). A Study of Teaching Strategy and Effectiveness of Great Creative Teachers at Elementary and Junior High Schools.5th Thinking Qualities Initiative. 2004, June 25-26. Baptist University, Hong Kong.
Hong, J.C., & Lin, C.L. (2003). The contingency and inevitability of organizational innovation: Caseanalysis of ten innovative enterprises.8th European Conference on Creativity and Innovation. 2003, Sep.4-8. Darmstadt, Germany.
Lee, J.C., Hong J.C., &Lin, C.L. (2002). Technology creativity development: Through the curriculum design and implementation of problem-based learning. 4th Asia-Pacific Conference on Problem-based Learning. 2002, Dec. 11-13. Hatyai, Songkhla, Thailand.
Hong, J.C., & Lin, C.L. (2002). The employment ability assessment system in Chinese Taipei. APEC forum on human resources development 2002. Oct. 29-31. Chiba, Japan.
Hong, J.C., Hsu, S.W, & Lin, C.L. (2002). A study of the usability of idea generating technique. The 3rd international conference on management of innovation and technology. 2002, Oct. 25-27. ZheJiang University, HangZhou City, P.R. China.
Hong, J.C., Lin, Y.L., & Lin, C.L. (2002). A Study of Multiple Thinking Ability of Students with Different Learning Modes. Creativity: A Moment of Aha!. 2002, June. 26-28. Baptist University, Hong Kong.
Hong, J.C., Lin, C.L., & Lin, Y.L. (2002). A study of the influence of R&D workers' personal traits on creative performance. 11th International Conference on Management of Technology (IAMOT). 2002, March, 10-14. Miami Beach, Florida, USA.
Hong, J.C., & Lin, C.L. (2001). An analysis of youth creative characteristics in robot contest.7th European Conference on Creativity and Innovation. 2001, Dec.9-12. Netherlands.
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